Saturday, August 29, 2015

Some drawing I made for the birth card of my godchild

Thursday, January 1, 2015

This is a paint I worked on for the cover and inlay of the birth card of my new born nephew.

Monday, July 21, 2014

Classic painting

Today I played around with some old paint I found from when I was a child. I decided to paint a toad face tree.

Thursday, November 21, 2013

Feature "Jack and the cuckoo-clock heart"

I was working in Modo and Maya as a lighting and finaling artist on this feature film developed at
Walking The Dog. "Jack and the cuckoo-clock heart" in theater from 5 February 2014

Thursday, November 7, 2013

Snowed Under

I have created this image using Modo and Nuke focusing on lighting.
- Modeling: 3Dsmax / Modo
- Texturing and shading: Modo
- Lighting and rendering: Modo
- Compositing: Nuke

Saturday, November 24, 2012


Today I have worked on a painting of a character. I tried to simulate the 3D render process during the painting process.

Tuesday, November 13, 2012


Today I've worked on a concept paint of a robot cross spider.

Tuesday, January 25, 2011

cartoon character

Here are some cartoon characters  and paintings I've created

3D work

Some 3D work of mine

Sunday, January 23, 2011

Low polygon character

This is a Low poly game character I created using 3Dsmax and Z-brush

Saturday, October 23, 2010

cartoon stick tips and tricks

Here are some stick figure study's i made.
There are some tips to draw a good looking cartoon figure.

I use the following list:
-> first draw the action line.
-> secondly locate the head, hip and feet. (sensors)
-> The elbows and knees should ALWAYS be located in the middle!!!!
This is very important to obtain a realistic cartoon. Don't forget it.
-> Fleshing out the rest of the body.